| View previous topic :: View next topic |
| Author |
Message |
Neocryptic Council member

Joined: 13 Oct 2006 Posts: 324
|
Posted: Wed Mar 07, 2007 3:50 pm Post subject: Mario Carts |
|
|
The new scene-build is The MARIO CART...
Sal Kar Wheels
Your Choice of Cockpit
Small Generator on back
Fast as possible Speed Chip
Two Mine Dispensers (Facing the rear
(Hound must be BRIGHT Green/Blue/Red/Pink/Yellow or Purple or any combination)
Much fun was had the other night on a random MC freebattle with COMBAS TO COMBAS/Map racing, Base Bombing and just generally blowing people up you were racing against with dropped bombs behind you.
Now all we need is a giant turtle driving with its head and shell sticking out of the top of the HOUND.
_________________ D3ATH J3STER L34DER #34 (Chromehounds)
PM If Interested in joining up.
Crackhounds for LIFE  |
|
| Back to top |
|
 |
Gorfinkle Council member

Joined: 26 Sep 2006 Posts: 446 Location: Here, There, Everywhere
|
Posted: Wed Mar 07, 2007 4:24 pm Post subject: |
|
|
lol sounds like fun, Tho i'm sure someone will add a few more weapons to there "CART" just to make it interesting....eh! Hazen _________________
 |
|
| Back to top |
|
 |
Holy_Donut

Joined: 19 Feb 2007 Posts: 719 Location: Timbuktu.
|
Posted: Fri Mar 09, 2007 5:55 pm Post subject: |
|
|
There is also Duck Hunt and Turret Rush.
Duck Hunt
One sniper must shoot and destroy all the carts, but he cannot move. Carts must stay in his range.
Turret Rush
One HVG (Or two) with any weapon must stand at the top of a hill, carts run towards him, must go straight past, no going around. First one past wins.HVG can shoot at them, killing if possible. |
|
| Back to top |
|
 |
|