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Gorfinkle Council member

Joined: 26 Sep 2006 Posts: 446 Location: Here, There, Everywhere
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Posted: Wed Jan 02, 2008 7:45 am Post subject: Dark Messiah |
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Available : 07/02/2008
Official Webby page : http://darkmessiahelements.uk.ubi.com/
There are 4 Solo Character Classes
1 : Warrior
2 : Mage
3 : Archer
4 : Assassin
Multiplayer : 4 Game Modes upto 10 players
There are 4 character classes in Multiplayer mode
1 : Warrior
2 : Archer
3 : Mage
4 : Priestess
Game Modes
BLITZ
Type
This is a team game.
Maps
The maps for this mode are symmetric.
Respawing
IS NOT possible.
Objective
Capture control points or eliminate the other team.
CRUSADE (This has gotta be our game.......)
Type
This is a team campaign game.
Maps
5 Maps (split between Human and Undead) See below
Respawing
On a ticket system (destroy tickets to stop respawns)
Objective
A single, unified game mode in which two teams must battle to achieve various objectives on a map. The victorious team proceeds to the next map. The game consists of 5 maps split between Human and Undead, wher each factions stronghold is the target at both ends. Ultimate victory in the campaign is brought about by destroying the opponants stronghold. Play begins in the middle of the map, then the teams fight it out to see who holds the balance of power within that level at various points of the map. By holding control points, a team will reduce the other teams respawn tickets to zero. Holding more control points will reduce the other teams respawn tickets faster. Winning a map will move play to the next closest map to the other teams stronghold. The central map of the 5 will be almost entirely symmetrical in tearms of gameplay (although the graphics will be varied). Each teams stronghold map will be entirely symmectrical, with strong attack / defend mechanics. Maps 2 and 4 will be more like skirmish maps
TEAM DEATHMATCH
Type
Team Deathmatch
Maps
Unknown (as of yet...)
Respawning
YUP!!
Objective
Inflict as much damage as possible on the enemy team
DEATHMATCH
Type
Deathmatch Timelimit (Everyone for himself...)
Maps
Unknown
Respawning
See Below
Objective
Kill yer buddies....There are 4 pickups on this game.
1 : Extra Life
2 : Extra Energy
3 : Health (Life and Mana Regeneration)
4 : Double Damage
I'll be getting this game as will Immy and Tachikoma..........no doubt
Who else will be getting it?
_________________
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Tachikoma

Joined: 18 Sep 2006 Posts: 1078 Location: Swansea, UK
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Posted: Wed Jan 02, 2008 8:06 am Post subject: |
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ROFL. ...how did you guess I'd be getting this?
Played the demo and then pre-ordered the game...it looks great fun and you obviously know I love rpg's  _________________
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Gorfinkle Council member

Joined: 26 Sep 2006 Posts: 446 Location: Here, There, Everywhere
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Posted: Wed Jan 02, 2008 10:47 am Post subject: |
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i didn't even to think about looking on XBL to see if there was a demo......but i am now  _________________
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Tachikoma

Joined: 18 Sep 2006 Posts: 1078 Location: Swansea, UK
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Posted: Wed Jan 02, 2008 10:57 am Post subject: |
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Demo is sinlge player and multiplayer.
A lot of people have been put off by the demo but I think it looks like it could build up to a great dungeon crawl arcadey game. _________________
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Imshall Council member

Joined: 15 Sep 2006 Posts: 693 Location: Where ever you find me...Duh!
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Posted: Wed Jan 02, 2008 11:57 am Post subject: |
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haven't heard anything about this game however seeing as I've been put on the list so to speak I shall go and download the demo and read up a bit online!
I'll admit from what I've read it sounds fun.... _________________ Grab life by the horns, kick it in the balls and when it stands up to fight make sure you have the bigger axe!
OWRWP Act (Offencive words replaced with 'Puppy') Don't make us use it!
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Holy_Donut

Joined: 19 Feb 2007 Posts: 719 Location: Timbuktu.
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Posted: Wed Jan 02, 2008 1:49 pm Post subject: |
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| I did not enjoy the demo. But I didn't enjoy the CoD4 Beta either. Granted I didn't play it but still...... |
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haeZen

Joined: 21 Sep 2006 Posts: 736 Location: oh hai thar!!111
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Posted: Wed Jan 02, 2008 5:42 pm Post subject: |
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I'll try it when... you know.. it's been 2 weeks to this day since it was sent off.
Benz0r, <3 _________________
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Holy_Donut

Joined: 19 Feb 2007 Posts: 719 Location: Timbuktu.
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Posted: Sat Jan 12, 2008 3:01 pm Post subject: |
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| The rope bow was cool and throwing boxes at enemies was cool but..... I dunno. |
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